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The game pig

When and where 

  • I was assigned this project for my lab project and had a week to complete it.

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 Objective of the project​

  • Translate UML class diagrams into source code

  • Construct software which uses class inheritance

  • Employ method Overriding in the development of software.

  • Use the super keyword to execute constructors in a superclass.

  • Use the java.util.ArrayList collection class to hold class data.

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Process of the project​

  • Some struggles I kept running into during this project was it was not allowing the human user to choose to hold and skipping their turn.​

  • After some debugging and getting helps from others I was able to solve my problem.

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Lesson Learned 

  • I learned during this project, that it takes time to get things and when you get stuck you should take break and come back to it. I also learned to lean on your peers a bit and don't afraid to ask for help. 

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